Sunday, January 11, 2015

response to Disney developed a technique for rendering eyes article

Scientists have developed a process for making realistic looking animated eyes with different cameras and lighting. It catches every detail of the eye that are often neglected by animators. One problem for animating eyes to this detail is that they can not be copied and pasted to another character, all eyes are different. So this process would have each character have a different individual scan their eyes. This would no doubt lead to realistic life-like characters in future animated movies and games.

Yay, nightmare time. This is undoubtedly creepy, but also interesting. I thought that animated movies were supposed to have a sense of "cartoony" style. If we make hyper realistic characters that look like real people, that sense is lost. There's little reason to have realistic animated characters when you can have normal actors and special effects. I don't think it's necessary to evolve animation to that degree, but I won't deny that it could have some uses.

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