The Hobbit: Battle of five armies had one renderer used for the full production called Manuka. This renderer from Weta Digital was used as on Dawn of the planet of the apes for specific shots but was not the main renderer. Manuka helped render large scenes efficiently. The attack of the dragon Smaug on Laketown is the result of different sims working together. Two important ones are the next-gen fire and water sims. Weta Digital also used a new tool called the army manager for their fight with the dwarves, elves, and orcs.
I always get so jealous when I hear about how movies are made, specifically animated ones. I don't think I could ever pull off the work that these people do. It's interesting to hear that they made their own renderers and had their own lighting tools. That would take serious time. I also liked that the dragon in the film was almost solely lit up by the fire simulation, that even just sounds cool. I really want to see this film, which is strange because I'm not even a LotR fan really.
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